Changelog
August 27, 2024
1.3.2
Bug Fixes
- Material Search: Select Error
Fixed an issue where an error occured when selecting a material from the material search list.
1.3.0
New Features
- 4.2 Extensions Compatible
Material Picker is now compatible with Blender 4.2 extensions.
Bug Fixes
- Material Picker: Select Material
Fixed an issue where when no material was found, an error could occur.
- (macOS) Material Picker: Linked Materials
Fixed an issue where linked materials didn’t update when changing the material in the source file on macOS.
1.2.1
Bug Fixes
- Material Browser: Reload
Fixed an issue where an error message occured when there was a non-geometry object in the scene while reloading the browser.
- Material Picker: Pick Material
Fixed an issue where an error message occured when picking from objects with empty material slots.
1.2.0
New Features
- Material Property Popup
You can now open a popup with all material properties when holding
SHIFTwhile picking. Find out more here.
- Material Browser: New filter
You can now filter materials by objects, collections, and their source. Find out more here.
- Material Browser: Rename menu
You can now rename materials by replacing specificed characters with new ones. Find out more here.
Bug Fixes
- Linked Materials: Show Local
Linked materials can now be shown locally every time, no matter how they are attached to the object.
- Linked Materials: Load File
Fixed a rare issue where the workspace automatically switched to ‘Shading’ when opening a file.
1.1.0
New Features
Material Browser There is now a material browser available in the Sidebar of the Shader Editor. Find out more here.
1.0.2
Bug Fixes
- Load linked File
Fixed an issue where the material got not automatically selected on loading a linked file.
- Library override Objects
Material Picker now works with library override objects as expected.
1.0.0
Initial Release